Crusader kings ii patch 2.8.3.2
- #CRUSADER KINGS II PATCH 2.8.3.2 MOD#
- #CRUSADER KINGS II PATCH 2.8.3.2 UPDATE#
- #CRUSADER KINGS II PATCH 2.8.3.2 CODE#
A law with the same name as an existing law will append conditions to the allow section, but not the potential section. Merging behaviour is 'complicated and might not have been designed that way intentionally' Landed_titles folder, all landed titles are stored here. It is not possible to add new holding types. Graphicalculturetypes folder, all graphical culture types are stored hereĬonditions for being allowed to build each holding type. It is possible to define governments of the same government group in different files. The rules are displayed in UI based on order of files (alphanumerical on file name), then order of rules within the file. To overwrite both, use duplicate files, one with a preceding prefix and one with a succeeding prefix.Įvent_modifiers folder, all event modifiers are stored here Duplicates loaded after (i.e., z_ prefix) will overwrite dynasty names. Duplicate dynasties loaded before vanilla (i.e., 000_ prefix) will overwrite dynasty shields. Entries in files override common/a values.ĭynasties folder, all dynasties are stored here. Since patch 2.4 cultures are merged like religions, and a new culture may be added to a vanilla culture_group via a separate file. rules for how councillors from a behavior category will voteĬultures folder, all cultures are stored here. councillor to adopt a certain category of voting behavior.Ī.I. Merge, but override of casus belli by re-using same name does not work (creates duplicate casus belli)Ĭonditions for an A.I. Bookmarks are listed chronologically in-game, whatever the order in files.īuildings folder, all buildings are stored here.Ĭasus Belli folder, all Casus-belli are stored here.
#CRUSADER KINGS II PATCH 2.8.3.2 MOD#
If the mod folder and vanilla folder both contain files with same names, vanilla files will be ignored and mod version will be used.If current folder is defined as replace_path, all vanilla files in that folder will be ignored, and only mod files will be loaded (if any).Engine processes folders and files based on some hardcoded load order.The behavior when loading a mod is the following: Use comments starting with # character, to remember reasons for writing tricky stuff.Vanilla uses 1 tab for indentation rather than spaces. Indent properly to easily spot unclosed curly braced.Use ANSI (Windows-1252) encoding for text files.In case of a modding team, consider using a source control system like GitHub to act as backup and also manage collaboration. Backup your work to avoid losing everything.
#CRUSADER KINGS II PATCH 2.8.3.2 UPDATE#
Use a proper merge tool, to merge between folders, and update modified vanilla files to a new vanilla patch.Minimize overwrites of vanilla files by adding separate files and loading from folders whenever possible, to improve mod compatibility and maintenance.Validate your mod with The Validator, it will save you a lot of pain and time troubleshooting crashes and bugs.Use a good text editor to edit files and search into multiple files.Create a mod for your modifications: create a personal mod even for small changes, and never modify directly game files in Steam CKII folder, as they may be overwritten without warning.
#CRUSADER KINGS II PATCH 2.8.3.2 CODE#
Yet, however good the documentation, there is still a learning curve to it, and it cannot replace the need to read some working vanilla code and do lots of trial and error! Western Europe 1337-1469 - The Rose, the Lily, and the Oak - Forum Iranian Intermezzo: Bookmark for year 935 - Forum Imperator Ludovicus - Bookmark for 821 AD - Forum Start date(s)Įarly Bookmarks Submod for When The World Stopped Making Sense - Forum The further away from vanilla timeframe and map scope the mod goes, the more mechanics and events need to be adapted or re-written to fit the period or location, and the more major the overhaul needs to be.